I quickly realized that this was not the Disney World of my youth. There are now four parks, and about five thousand rides and attractions to vie for your attention.
The biggest change is FastPass. Basically, if you want to go on a ride, but the wait time (conveniently posted at the entrance) is too long, you can put your park ticket in a machine and get a FastPass slip. This tells you a time, usually an hour or two later, when you can come back and skip the line. So you go on another ride and then it’s time to skip!
They are smart: you can’t get multiple FastPasses. It makes you wait an hour or so to get a different FastPass. The end result is that, while you still have to wait in some lines, if you really want to go on a ride, it’s much easier.
You still have to get there early in the morning. We generally arrived between 8 and 9 AM and took a break around 3 or 4, then came back in the evening. Magic Kingdom even has Extra Magic Hours on Sunday nights (until 1 AM), so we were able to go on just about every ride at that time.
Here are the Top 10 Disney World Attractions:
1. Fantasmic (MGM)
2. Rockin Roller Coaster w/ Aerosmith (MGM)
3. Test Track (EPCOT)
4. Expedition Everest (Animal Kingdom)
5. Space Mountain (Magic Kingdom)
6. Big Thunder Mountain Railroad (Magic Kingdom)
7. Buzz Lightyear Space Ranger Spin (Magic Kingdom)
8. Dinosaur (Animal Kingdom)
9. Splash Mountain (Magic Kingdom)
10. Haunted Mansion (Magic Kingdom)
Fantasmic was a very interesting “show” in a stadium-type area of MGM. It was really a creative, innovative way to show off all of what Disney has to offer. TIP: When you walk into the seating area, go to your left until you hit the end of the last building. Then proceed down into the seats and go about halfway down. Everyone else will head towards the right, so you can reach your mark even if you’re not at the front of the crowd. You will be sitting right in the middle of the show.
Expedition Everest amazed me by being the smoothest roller coaster I have ever been on. Naturally, it’s brand new (opened in early 2006).
The Buzz Lightyear ride had a lot of potential. Essentially, you are trying to shoot targets that appear throughout the ride. You can even turn your car to aim at them. Your score and your co-rider’s score are listed on your dashboard. But it was hard to tell what you had hit, and how many points you earned for it. If they can figure out a way to improve that, this ride will score even higher marks.
There was some great imagery in the Haunted Mansion. Especially when you wind up with a ghost right in your car! I later learned how they did it and it is pretty impressive. More on that in the next post.
Incidentally, we bought Mini Mickey: The Pocket-Sized Unofficial Guide To Walt Disney World prior to our trip. It is great: it has details about every ride, every restaurant and every hotel. And it fit right in my back pocket. Well worth the cost.